255 cards
International back · placeholder
Game data Psychic HP 120 Moves 3
- HP
- 120
- Type
- Psychic
- Stage
- Stage 2 · from Dusclops
- Retreat
- 3
Ability Shadow Command
Once during your turn (before your attack), you may draw 2 cards. If you have 7 or more cards in your hand, discard a number of cards until you have 6 cards in your hand. Then, put 2 damage counters on Dusknoir. This power can't be used if Dusknoir is affected by a Special Condition.
Psychic Colorless Damage Even
Count the number of damage counters on Dusknoir. Put that many damage counters on 1 of your opponent's Pokémon.
Psychic Psychic Colorless Night Spin 50
Prevent all effects of an attack, including damage, done to Dusknoir by your opponent's Pokémon that has 2 or less Energy attached to it during your opponent's next turn.
Known variants 2
This card in other languages
Other Noctunoir cards 12
Same Pokémon (Pokédex no. 477), in any language.
-
FR
Noctunoir
Évolutions Prismatiques
- FR Noctunoir Fable Nébuleuse
-
FR
Noctunoir
Fable Nébuleuse
-
FR
Noctunoir
Stars Étincelantes
- FR Noctunoir Stars Étincelantes Galerie de Dresseurs
-
FR
Noctunoir
Voltage Éclatant
- FR Noctunoir Éclipse Cosmique
-
FR
Noctunoir
Ombres Ardentes
-
FR
Noctunoir
Étincelles
-
FR
Noctunoir
Explosion Plasma
-
FR
Noctunoir
Frontières Franchies
-
FR
Noctunoir
Vainqueurs Suprêmes
- Illustrator
- Mitsuhiro Arita
- Pokédex
- No. 477