289 cards
International back · placeholder
Game data Psychic HP 70 Moves 2
- HP
- 70
- Type
- Psychic
- Stage
- Stage 2 · from Haunter
- Retreat
- 2
Ability Deep Sleep
As long as any Dark Gengar are in play, a player flips 2 coins for each of his or her Pokémon that is Asleep at the end of each turn. If either of them is tails, that Pokémon is still Asleep. This power stops working if Dark Gengar is Asleep, Confused, or Paralyzed.
Psychic Psychic Psychic Pull In 30
If your opponent has any Benched Pokémon, you may choose 1 of them and switch it with the Defending Pokémon (before doing damage or other effects of this attack). Either way, the Defending Pokémon is now Asleep.
Known variants 2
This card in other languages
Other Dark Gengar cards 12
Same Pokémon (Pokédex no. 94), in any language.
- EN Gengar Perfect Order
-
EN
Mega Gengar ex
Ascended Heroes
-
EN
Mega Gengar ex
Ascended Heroes
-
EN
Mega Gengar ex
Ascended Heroes
-
EN
Mega Gengar ex
Phantasmal Flames
-
EN
Gengar ex
Temporal Forces
-
EN
Gengar ex
Temporal Forces
-
EN
Gengar
Paldean Fates
-
EN
Gengar
151
-
EN
Gengar
Lost Origin
- EN Gengar Lost Origin Trainer Gallery
-
EN
Gengar V
Fusion Strike
- Illustrator
- Aya Kusube
- Pokédex
- No. 94